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понедељак, 17. јун 2013.

Caitlyn


One of the reasons Piltover is known as the City of Progress is because it has an extraordinarily low crime rate. This hasn't always been the case; brigands and thieves of all sorts used to find the city-state an ideal mark for plunder, primarily due to the valuable resources it imports to fuel its techmaturgical research. Some even theorize that it would have fallen long ago to the chaos of organized crime if not for Caitlyn, the Sheriff of Piltover. Born the daughter of a wealthy statesman and a pioneering hextech researcher, Caitlyn discovered her natural gift for investigation when, at age 14, her father was assaulted and robbed on his way home. She snuck out of her house that night with her father's rifle and tracked down the muggers from the crime scene. At first, her parents did their best to discourage her from such risky hobbies, but she was incorrigible. Wishing to protect her daughter in the only way she knew how, Caitlyn's mother began outfitting her with techmaturgical devices tailored to her sleuthing needs.

Caitlyn quickly gained notoriety, both because she was single handedly defeating crime in Piltover and also because she soon developed into a ravishing beauty. She never backed down from a case or a challenge, and she was one of the sharpest shots in the city-state. Her services were soon requested by Demacia to help track down a mysterious outlaw who had begun committing high-profile heists. The bandit, who always left a card with an ornate 'C' at the scene of the crime, became Caitlyn's arch-nemesis. To this day, Caitlyn still searches for this cat burglar, and the chase has led her all across Valoran. She has joined the League to hone her skills and gain the influence necessary to track down the only quarry that has managed to evade her.

''Go ahead, run. I'll give you a five minute head start.''
- Caitlyn, from her book 'Willing Apprehension'.


Piltover Peacemaker - Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets).
Revs the rifle for 1 second to fire a piercing shot dealing 20/60/100/140/180 (+1.3) physical damage. Deals 10% less damage to each subsequent target down to a minimum of 50%.
Cost
50/60/70/80/90 Mana
Range
1250

Very usefull ability , because of it range and because it dmg everything in front of her it is very usefull spell and it is great for herrasment oponents, she is one of the most dangerous oponents, max this ability first , always .



Yordle Snap Trap - Caitlyn sets a trap to find sneaky yordles. When sprung, the trap immobilizes the champion, reveals them for a short duration, and deals magic damage over 1.5 seconds.
Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+0.6) magic damage over 1.5 seconds, and lasts for 4 minutes. Only 3 traps may be active at once.
Cost
50 Mana
Range
800


 Very usafull ability i get it on lvl 2 but max it up last, its usefull in all times in the game, for example in laning phase place on in ther bush in hte river , caution against junglers or ganks from mid .


90 Caliber Net - Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back.
Fires a net dealing 80/130/180/230/280 (+0.8) magic damage and slowing an enemy by 50% for 1/1.25/1.5/1.75/2 second(s). Knocks Caitlyn back.
Cost
75 Mana
Range
950

Get it on lvl 3 and max it up as your 2nd ability , it is very good escape ability , you can jump back and slow your oponent or if you are chasing someone you can fire it i oposite directon and jump closely to your oponent , you can can also jump over some walls but not the ones that are higher than you.


Ace in the Hole - Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
Takes a second to line up the perfect shot, firing a bullet at an enemy Champion dealing 250/475/700 (+2.0) physical damage at 2000/2500/3000 range. Other enemy Champions can intercept the bullet.
Cost
100 Mana
Range
2000/2500/3000


Like all uties it has the most dmg , good thing is it is not a skill shot , it is homecoming shot , so you need a target to shoot it, bad news is it can be blocked by another oponents so choose your target carefully . 



Headshot - Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion.



 Her passive, it is a very good passive, it is on every 5-7 shot depends on lvl , u get 150 % dmg like it says very good for kills and for traping ganks  


Items  : 

Doran's Blade
+80 Health
+10 Attack Damage


Passive: Basic attacks restore 5 Health on hit.





Boots of Speed

UNIQUE Passive - Enhanced Movement: +25 Movement Speed






Dagger
+12% Attack Speed








Berserker's Greaves

+20% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed





Vampiric Scepter

+10 Attack Damage
+10% Life Steal





B. F. Sword

+45 Attack Damage







Cloak of Agility

+15% Critical Strike Chance







Pickaxe


+25 Attack Damage






Infinity Edge

+70 Attack Damage
+25% Critical Strike Chance


UNIQUE Passive: Critical strikes deal 250% damage instead of 200%




Brawler's Gloves

+8% Critical Strike Chance







Zeal

+18% Attack Speed
+10% Critical Strike Chance
+5% Movement Speed






Phantom Dancer

+50% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed


UNIQUE Passive: Champion can move through units.



The Bloodthirster

+70 Attack Damage
+12% Life Steal


Passive: Grants +1 Attack Damage and +0.2% Life Steal per stack (max +30 Attack Damage and +6% Life Steal). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.



Bilgewater Cutlass

+25 Attack Damage
+12% Life Steal


UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).



Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+15% Life Steal


UNIQUE Passive: Basic attacks deal 5% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit.
UNIQUE Active: Deals 15% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown).



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